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dynamic - What is the nicest way to dynamically implement an interface in C#?

I often find it quite a distraction to have to implement an interface just because I need it once for some method call. I have to create a class somewhere else, implement the interface etc. etc.

Java has a feature called Anonymous Classes that allows one to implement the interface "inline". My question is thus: what is the nicest way you can think of of accomplishing something similar in C# using existing syntax (and I realise that "nicest" is subjective). I'm looking for nice syntax, not necessarily performance.

I implemented the following as POC in C#:

Given

interface IFoobar
{
   Boolean Foobar(String s);
}

IFoobar foo = Implement.Interface<IFoobar>(new {
   Foobar = new Func<String, Boolean>(s => s == "foobar")
});

This uses an anonymous object and some reflection/emit to implement the IFoobar interface (overlooking properties, generic methods and overloading). But, I'm not a fan of the new Func<...> stuff but can't do without.

Looking around I noticed a library called Impromptu Interface, but wasn't impressed by its syntax to support methods.

Is there a "nicer" way?

Edit: I'm not looking for Java vs C# flame wars.

See Question&Answers more detail:os

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1 Answer

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You mentioned that you didn't need to do this often, don't care about performance, and usually want to do it during unit testing. Why not use a mocking framework?

For example, using the Moq library as an example:

public interface IFoobar {
   Boolean Foobar(String s);
}  

void Main() {
    var foo = new Mock<IFoobar>();
    foo.Setup(x => x.Foobar(It.IsAny<string>()))
       .Returns((string s) => s == "foobar");

    foo.Object.Foobar("notbar"); // false
    foo.Object.Foobar("foobar"); // true
}

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